In development

Phoenix Flight

Earth is dead. You have 30 minutes, a broken rocket, and six sarcastic drones.

  • The Genesis phase — no other roguelike turns the consequences of your run into an interactive level.
  • Scarcity as the whole game: every sheet of steel is a choice between defense, the Ark, and one more specimen.
  • A sarcastic narrator (Dungeon Keeper meets GLaDOS) comments on every terrible decision.
  • Low-poly tilt-shift diorama — the apocalypse never looked this adorable.

Last lifeboat off a dead planet

The world already ended. You showed up late, with a cracked rocket and a crew of six drones who have names, personalities, and opinions about your life choices. You have one job: save what you can before the Threat Clock turns black.

Phoenix Flight is Dungeon Keeper meets FTL meets Noah’s Ark — a 30-minute roguelike loop wrapped in dark humor and a tilt-shift diorama that makes the apocalypse look ironically adorable.

Phase 1 — The Dead Earth (20–30 min)

Land, scavenge, build, defend, collect, launch. Send drones out on four orders — Scout, Gather, Guard, Haul — to bring back scarce resources and fragile DNA specimens. Every resource is shared between your Ark and your defenses, so every choice costs you something else. Survive escalating waves as the Threat Clock ticks from Green to Black, then launch when you’re ready… or when you have no choice.

Phase 2 — Genesis: the new world (5–10 min)

This is the part no other roguelike does. Your collected DNA becomes a living ecosystem on a fresh planet. Watch it bloom in a timelapse, react to crises, and discover which of the eight planet outcomes you earned — from a Green Paradise to a Fungal Wonderland to a full-blown Cockroach Empire. Spectacular failure scores points too.

Why it stands out

  • The consequences are the content. Phase 1 choices come back — literally — in Genesis.
  • You can’t save everything. The art of the game is choosing what you save.
  • You get attached. Drones with names, specimens with stories. Loss is supposed to sting.
  • Hand-crafted, no AI art. Procedural generation and bought/made assets — a deliberate choice.

Support Phoenix Flight

Wishlist now — it genuinely helps.

Wishlists are how indie games get seen. One click tells the algorithm this world deserves to exist, and you get pinged the moment it launches.

Steam page coming soon

About Phoenix Flight

What is Phoenix Flight?

Phoenix Flight is a roguelike/RTS survival game where you crash-land on a dead Earth, scavenge DNA from extinct life, build a rocket called the Ark, and launch to seed a new planet. After launch, the interactive Genesis phase turns your collected DNA into a living ecosystem — sometimes a paradise, sometimes a mutant cockroach empire.

Who is making Phoenix Flight?

Phoenix Flight is developed by Zisomedia, an independent studio. It is built in Unity using hand-made and procedurally generated assets — no generative-AI art.

What platforms will Phoenix Flight be on?

Phoenix Flight is in development for PC, releasing on Steam first, with consoles considered later.

How long is a run?

A full run is about 25–40 minutes: roughly 20–30 minutes on the dead Earth, then 5–10 minutes in the Genesis phase. It is designed for short, high-replay 'one more run' sessions.

When does Phoenix Flight release?

Phoenix Flight is in active development and does not have a final release date yet. Wishlist it on Steam and join the mailing list to be notified about the demo and launch.